1.5 mins
Creative
Web Design · Prototyping
24SQ Digital Agency
Figma · Adobe Suite · Asana · Miro
Inspiration shown from Studio Sentempo, Serious Business, HAWRAF (since discontinued) and Debuut Studio.
As mentioned before, our website became a part of our portfolio and we had limited imagery to use, therefore we decided that bold typography would play a heavy role in our design. Variable type is now largely accessible in browsers and driving innovation is always at the forefront of my ideas.
I was totally set on using variable type and jumped straight in. We wanted something interactive, so ideas of type animating on scroll or on hover sounded perfect. I researched examples of what can be done in CSS and got opinions from our developers.
Looking at some research, we got some ideas in:
We found a really nice typeface, ‘Fraunces’, which seemed to have all the personality and style that we wanted, on top of that it’s part of Google Fonts, which made it very cost-effective.
However, while everything was doable, we only had the original Fraunces website to go by to reference animations. Without immediate dev resources in a tight deadline, we couldn’t test exactly what we could do, therefore we put together basic animations to start with and hopefully more to come in phase 2.
As mentioned above, variable type is the future, however it’s still early days. It’s rare to find a typeface that was interesting that didn’t cost us an arm and a leg. Most were very plain sans-serifs, limited styles and not enough axes to play around with for animating.
I optioned the GT typefaces, but a $1,000 ballpark figure just for fonts went down as I had expected, not very well – despite showing their countless axes and their animated potential. Fraunces, however, still had a good few axes to choose from, was free and we learned how to use and manage variable type on a live site.
The lesson: heavily research your concepts before getting buy-in.
The idea of using variable type really excited me, I knew we needed to head down this direction. However in hindsight, I needed to spend more time on researching all potential limitations that might come up. We found a great typeface that worked, but providing options of designs became difficult when tunnelled in with very limited choices of other typefaces. Additionally, researching in better detail exactly what can be done with animations using a specific typeface’s axes would have been key. We found animations with Fraunces are good, but not as ‘free’ as some of the expensive options. Knowing this early could have provided us with freedom to pivot, even on a tight timeline.
It’s easy to get overly excited about designing something with no limitations and originality, however with that comes a paradox of choice. Too many ideas and I became too indecisive on what direction we went in.
Presenting ideas in front of a team required a bit more effort. I did well in communicating the concept, the direction and the visual elements and how the site as a whole worked, but I found it a lot easier creating basic Figma prototypes to showcase animations, rather than to explain them.
As a designer, Framer proved to be really good! I could jump in and play around with fixing minor issues that would typically take a lot of admin time creating bug tickets for, however it's quite easy to break designs and has some issues with not having its own CDN, a limited bespoke design using custom CSS unless you pay a high price (tiered price system) and a few other specific development issues that are standard on WordPress. But, as a collaborative tool and as a designer, I loved it.